Graduation Requirement: .50 credit in Computer or Occupational Education
See Fine Arts for additional courses that would satisfy both fine arts and the computer requirement.
Computer Applications:
The student will be introduced to current applications of specific software. They will then develop an advanced knowledge of those applications.
Computer Game Design:
The student will work toward the development and design of computer games.
Computer Hardware, Intro:
In this introductory course, students will learn how the internal parts of a computer work. Students will learn how to assemble and maintain a desktop computer.
Computer Hardware 1:
This course is designed to teach students how the internal parts of a computer work. Students will learn how to assemble and maintain a desktop computer. They will also apply their hardware knowledge to laptops, game consoles, smartphones, and tablets. Other topics include: operating systems, networking, and gaming hardware.
Computer Hardware II:
Students will learn about case-modding, advanced networking, exotic cooling solutions, and alternative operating systems. A basic knowledge of computer hardware is required.
Computer Hardware III:
Students will work on advanced projects of their own choice. Options include: case-modding, advanced networking, exotic cooling solutions, and alternative operating systems.
Computer Hardware IV:
The student will learn computer scripts and complex programming strategies, and work on projects of their own choosing.
Digital Editing:
In this class, students will learn to use Adobe Audition and edit video with Adobe Premiere. Audition is designed for music buffs who want to learn to compose electronic music. Premier will combine creative writing and editing for individual student-designed projects. This course may also be used to meet fine arts graduation requirement.
Electronics, Intro:
This course is designed to introduce students to electronic components. Students will use a breadboard to create circuits and personal projects. Students will familiarize themselves with the tools of the trade and learn basic soldering skills. Students will familiarize themselves with the Arduino micro-computer and its scripting language.
Electronics I:
This course is designed to teach students about electronic components. Students will use a breadboard to create circuits and apply electrical formulas. They will also learn basic Boolean Algebra for combinational logic circuits. Students will also familiarize themselves with the Arduino micro-computer and its scripting language. Pre-requisites: Algebra II, Physics.
Engineering Technology:
In this project oriented course, students will design, build, and program robots to meet specific predetermined challenges. The design process will be emphasized as the robots are tested and their designs are modified. Programming will be done using Java or another appropriate language.
Web Design:
The student will learn the basics of constructing web pages using HTML or various software applications.